Package com.bdtripp.hauntedhouse.model
Enum Class GameStatus
- All Implemented Interfaces:
Serializable,Comparable<GameStatus>,Constable
Represents the status of the game.
Enumerates the possible lifecycle states the game may be in.
- Author:
- Brian Tripp
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>> -
Enum Constant Summary
Enum Constants -
Method Summary
Modifier and TypeMethodDescriptionstatic GameStatusReturns the enum constant of this class with the specified name.static GameStatus[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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RUNNING
Indicates that the game is currently running. -
STOPPED
Indicates that the game has been stopped.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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